Identity in Online Education



In this chapter, we suggest that identity is the base from which learners' engagement with content, as well as communication with others, begins. As students establish their identities, they have to negotiate and engage with other students, and in online courses channels for negotiation and engagement are necessarily different from those in traditional classrooms. The power of online classrooms arises not simply out of their time- and space-shifting potentials, but also from the potential for diverse sets of many-to-many relationships as students engage with each other. Many of the lessons that we aim to teach students are not simply to do with mastering course content, but also involve understandings of issues involved in working with others and collaborating towards shared goals. Deliberate appraisals of learners' identities in online environments can help us realize these aims. This position is supported by Tod Anderson's summary of secondary student participation in online learning, a summary which provides a snapshot for technological understanding from a locale that might represent a best-case scenario - or at least a fairly advanced one - in which the technologies in use have to a large extent been adopted from higher education. We note that secondary schools face many of the same issues that tertiary and adult educators began grappling with years ago, and continue to face. These observations provide a springboard into a wide-ranging discussion of online learners' identities, underscoring the necessity for considering learners' identities from the very beginning of online work, rather than just as a concern of secondary and tertiary educators. The chapter concludes with a concrete example of identity construction and a possible end point to online education in the form of Kathryn Chang Barker and Karen Barnstable's discussion of e-portfolios.



Introduction


The notion that we are who we are is not necessarily true as we move into the online world. Given that educators have a measure of control over, and vested interests in, how they represent themselves online, Lynn Kirkland Harvey’s wide-ranging discussion underlines the fact that learners’ online identities, over which educators exert quite limited control, deserve special consideration. The importance of identity-related issues looms even larger when we embrace the notion that identity is the base from which learners’ engagement with content, as well as communication with others, begins. In the traditional classroom, a student’s identity is almost completely bound up—physically, kinesthetically, and linguistically—with the individual as he or she enters the classroom. In the online classroom, learners enter with only their words and perhaps selected images and create identities from those. Students may not be conscious of the myriad choices available to them, so it is up to teachers to help learners establish their identities. This is true of adult and higher education students, and even more so of younger students, whose identities are much more fluid. As a window into what parameters identity may take, we turn to Tod Anderson’s summary of secondary student participation in online learning across British Columbia. Anderson provides a snapshot for technological understanding from a locale that might represent a best case scenario—or at least a fairly advanced one—in which he notes that the technologies in use have, to a large extent, been adopted from higher education, and that secondary schools face many of the same issues that tertiary and adult educators have been facing for several years.



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  1. Africa
  2. British Columbia
  3. CoPs
  4. Commonwealth of Learning
  5. Drupal
  6. E4aDW
  7. East Africa
  8. ICT
  9. India
  10. Innovations in Education
  11. LMSs
  12. PCFs
  13. Pakistan
  14. Web 2.0
  15. Wordpress
  16. access
  17. across the curriculum
  18. archives
  19. assessment
  20. authoring
  21. blended learning
  22. blogging
  23. book project(-s)
  24. bookmarking
  25. case studies
  26. chapter maps
  27. chapters
  28. collaboration
  29. communication
  30. communities of practice
  31. community
  32. contents
  33. contributors
  34. copyright
  35. corporate training
  36. course design
  37. deadlines
  38. decisions
  39. design
  40. digital footprints
  41. disabilities
  42. discussion
  43. discussions
  44. e-portfolios
  45. edits
  46. education
  47. embedding
  48. emerging technologies
  49. engagement
  50. evaluation
  51. feedback
  52. future trends
  53. games
  54. guidelines
  55. identities
  56. identity
  57. implementation
  58. infrastructure
  59. institutions
  60. instructional design
  61. interaction
  62. learning environments
  63. learning management systems
  64. learning objects
  65. learning outcomes
  66. media
  67. meetings
  68. mobile learning
  69. modeling
  70. moodle
  71. motivation
  72. open source
  73. organizational administration
  74. overview
  75. participation
  76. people
  77. processes
  78. product
  79. professional development
  80. quality assurance
  81. read-write web
  82. reflection
  83. second edition
  84. secondary
  85. secondary education
  86. self-expression
  87. social media
  88. social networking
  89. spaces
  90. strategies
  91. students
  92. support
  93. tags
  94. technology management
  95. templates
  96. tertiary education
  97. tools
  98. training
  99. weblogs
  100. wikis


Created: May 31, 2009 6:41 pm
Last revised by: rickla on: Jun 2, 2009 5:48 am (UTC)
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This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 Unported License.